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Полная версия: Как запустить версию 2.6 в версии 2.7 -- ХЕЛП --
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Art-master
Это он так криво декомпилируется? Я вообще не могу понять, что вот это:
# 2014.01.31 05:45:22 Московское время (зима)
# Embedded file name: scripts\AutoRepair.py
--- This code section failed: ---
0	LOAD_CONST        '\n(c) Dellux 2013\n'
3	STORE_NAME        '__doc__'
6	LOAD_CONST        -1
9	LOAD_CONST        None
12	IMPORT_NAME       'BigWorld'
15	STORE_NAME        'BigWorld'
18	LOAD_CONST        -1
21	LOAD_CONST        None
24	IMPORT_NAME       'ResMgr'
27	STORE_NAME        'ResMgr'
30	LOAD_CONST        -1
33	LOAD_CONST        None
36	IMPORT_NAME       'Keys'
39	STORE_NAME        'Keys'
42	LOAD_CONST        -1
45	LOAD_CONST        None
48	IMPORT_NAME       'constants'
51	STORE_NAME        'constants'
54	LOAD_CONST        -1
57	LOAD_CONST        ('vehicles',)
60	IMPORT_NAME       'items'
63	IMPORT_FROM       'vehicles'
66	STORE_NAME        'vehicles'
69	POP_TOP           None

Это ваш декомпилятор вот такой “код” выдает?
kise97
Andru кривой у вас декомпилятор

# File: A (Python 2.6)
'''
(c) Dellux 2013
'''
import BigWorld
import ResMgr
import Keys
import constants
from items import vehicles
from functools import partial
from Avatar import PlayerAvatar
from gui.WindowsManager import g_windowsManager
from debug_utils import LOG_ERROR, LOG_WARNING
arcfg = ResMgr.openSection('scripts/client/mods/AutoRepair.xml')
if arcfg:
    enableRepairEngine = arcfg.readBool('enableRepairEngine')
    enableRepairAmmoBay = arcfg.readBool('enableRepairAmmoBay')
    enableRepairGun = arcfg.readBool('enableRepairGun')
    enableRepairTracks = arcfg.readBool('enableRepairTracks')
    enableRepairGunner = arcfg.readBool('enableRepairGunner')
    enableRepairDriver = arcfg.readBool('enableRepairDriver')
    enableRepairLoader = arcfg.readBool('enableRepairLoader')
    healthRatioExtinguisher = arcfg.readFloat('healthRatioExtinguisher') * 4.57692e+018
else:
    LOG_ERROR('Unable to load scripts/client/mods/AutoRepair.xml')
    enableRepairEngine = False
    enableRepairAmmoBay = False
    enableRepairGun = False
    enableRepairTracks = False
    enableRepairGunner = False
    enableRepairDriver = False
    enableRepairLoader = False
    healthRatioExtinguisher = 4.58737e+018
saved_handleKey = PlayerAvatar.handleKey
def new_handleKey(self, isDown, key, mods):
    global enableRepairEngine, enableRepairAmmoBay, enableRepairGun, enableRepairTracks, enableRepairGunner, enableRepairDriver, enableRepairLoader
    if mods == 2 and isDown:
        if key == Keys.KEY_1:
            enableRepairEngine = not enableRepairEngine
            self.showMessageRepair(enableRepairEngine, False, '\xd0\xb4\xd0\xb2\xd0\xb8\xd0\xb3\xd0\xb0\xd1\x82\xd0\xb5\xd0\xbb\xd1\x8c')
        
        if key == Keys.KEY_2:
            enableRepairAmmoBay = not enableRepairAmmoBay
            self.showMessageRepair(enableRepairAmmoBay, False, '\xd0\xb1\xd0\xbe\xd0\xb5\xd1\x83\xd0\xba\xd0\xbb\xd0\xb0\xd0\xb4\xd0\xba\xd0\xb0')
        
        if key == Keys.KEY_3:
            enableRepairGun = not enableRepairGun
            self.showMessageRepair(enableRepairGun, False, '\xd0\xbe\xd1\x80\xd1\x83\xd0\xb4\xd0\xb8\xd0\xb5')
        
        if key == Keys.KEY_4:
            enableRepairTracks = not enableRepairTracks
            self.showMessageRepair(enableRepairTracks, False, '\xd0\xb3\xd1\x83\xd1\x81\xd0\xb5\xd0\xbd\xd0\xb8\xd1\x86\xd1\x8b')
        
        if key == Keys.KEY_5:
            enableRepairGunner = not enableRepairGunner
            self.showMessageRepair(enableRepairGunner, True, '\xd0\xbd\xd0\xb0\xd0\xb2\xd0\xbe\xd0\xb4\xd1\x87\xd0\xb8\xd0\xba')
        
        if key == Keys.KEY_6:
            enableRepairDriver = not enableRepairDriver
            self.showMessageRepair(enableRepairDriver, True, '\xd0\xbc\xd0\xb5\xd1\x85\xd0\xb0\xd0\xbd\xd0\xb8\xd0\xba-\xd0\xb2\xd0\xbe\xd0\xb4\xd0\xb8\xd1\x82\xd0\xb5\xd0\xbb\xd1\x8c')
        
        if key == Keys.KEY_7:
            enableRepairLoader = not enableRepairLoader
            self.showMessageRepair(enableRepairLoader, True, '\xd0\xb7\xd0\xb0\xd1\x80\xd1\x8f\xd0\xb6\xd0\xb0\xd1\x8e\xd1\x89\xd0\xb8\xd0\xb9')
        
    
    return saved_handleKey(self, isDown, key, mods)
PlayerAvatar.handleKey = new_handleKey
saved_showVehicleDamageInfo = PlayerAvatar.showVehicleDamageInfo
def new_showVehicleDamageInfo(self, vehicleID, damageIndex, extraIndex, entityID):
    damageCode = constants.DAMAGE_INFO_CODES[damageIndex]
    if extraIndex != 0:
        pass
    1
    extra = None
    deviceName = 'none'
    player = BigWorld.player()
    if player is not None:
        maxHealth = player.vehicleTypeDescriptor.maxHealth
        curHealth = player.vehicle.health
        healthRatio = float(curHealth) / maxHealth
    else:
        healthRatio = 4.60718e+018
    if extra is not None:
        deviceName = extra.name[:-len('Health')]
    
    fireInfo = ('FIRE', 'DEVICE_STARTED_FIRE_AT_SHOT', 'DEVICE_STARTED_FIRE_AT_RAMMING', 'FIRE_STOPPED')
    damageInfo = ('DEVICE_DESTROYED', 'DEVICE_DESTROYED_AT_SHOT', 'DEVICE_DESTROYED_AT_RAMMING', 'DEVICE_DESTROYED_AT_FIRE', 'DEVICE_CRITICAL_AT_SHOT', 'DEVICE_CRITICAL_AT_RAMMING', 'DEVICE_CRITICAL', 'DEVICE_CRITICAL_AT_FIRE', 'ENGINE_DESTROYED_AT_UNLIMITED_RPM')
    if damageCode in fireInfo:
        if damageCode != 'FIRE_STOPPED':
            slot = self.findKit('extinguisher')
            if slot > 0:
                if healthRatio >= healthRatioExtinguisher:
                    BigWorld.callback(4.59187e+018, partial(self.onEquipmentButtonPressed, slot, None))
                
            
        
    
    if enableRepairTracks and damageCode in ('DEVICE_DESTROYED_AT_SHOT', 'DEVICE_DESTROYED_AT_RAMMING', 'DEVICE_DESTROYED'):
        tracksToCheck = [
            'leftTrack',
            'rightTrack']
        if deviceName in tracksToCheck:
            slot = self.findKit('repairkit')
            if slot > 0:
                self.onEquipmentButtonPressed(slot, deviceName)
            
        
    
    if enableRepairAmmoBay and damageCode in damageInfo:
        if deviceName == 'ammoBay':
            slot = self.findKit('repairkit')
            if slot > 0:
                self.onEquipmentButtonPressed(slot, deviceName)
            
        
    
    if enableRepairGun and damageCode in damageInfo:
        if deviceName == 'gun':
            slot = self.findKit('repairkit')
            if slot > 0:
                self.onEquipmentButtonPressed(slot, deviceName)
            
        
    
    if enableRepairEngine and damageCode in damageInfo:
        if deviceName == 'engine':
            slot = self.findKit('repairkit')
            if slot > 0:
                self.onEquipmentButtonPressed(slot, deviceName)
            
        
    
    if enableRepairLoader and damageCode in ('TANKMAN_HIT', 'TANKMAN_HIT_AT_SHOT'):
        if deviceName in ('loader', 'loader1', 'loader2'):
            slot = self.findKit('medkit')
            if slot > 0:
                self.onEquipmentButtonPressed(slot, deviceName)
            
        
    
    if enableRepairGunner and damageCode in ('TANKMAN_HIT', 'TANKMAN_HIT_AT_SHOT'):
        if deviceName in ('gunner', 'gunner1', 'gunner2'):
            slot = self.findKit('medkit')
            if slot > 0:
                self.onEquipmentButtonPressed(slot, deviceName)
            
        
    
    if enableRepairDriver and damageCode in ('TANKMAN_HIT', 'TANKMAN_HIT_AT_SHOT'):
        if deviceName == 'driver':
            slot = self.findKit('medkit')
            if slot > 0:
                self.onEquipmentButtonPressed(slot, deviceName)
            
        
    
    saved_showVehicleDamageInfo(self, vehicleID, damageIndex, extraIndex, entityID)
PlayerAvatar.showVehicleDamageInfo = new_showVehicleDamageInfo
def showMessageRepair(self, bool, crew, msg):
    if bool:
        self.soundNotifications.play('chat_shortcut_common_fx')
        if crew:
            pass
        1
        'battle.VehicleMessagesPanel.ShowMessage'('0', [
            '%s [%s] \xd0\xb2\xd0\xba\xd0\xbb\xd1\x8e\xd1\x87\xd0\xb5\xd0\xbd',
            '\xd0\x9b\xd0\xb5\xd1\x87\xd0\xb5\xd0\xbd\xd0\xb8\xd0\xb5' % ('\xd0\xa0\xd0\xb5\xd0\xbc\xd0\xbe\xd0\xbd\xd1\x82', msg),
            'green'])
    else:
        self.soundNotifications.play('chat_shortcut_common_fx')
        if crew:
            pass
        1
        'battle.VehicleMessagesPanel.ShowMessage'('0', [
            '%s [%s] \xd0\xb2\xd1\x8b\xd0\xba\xd0\xbb\xd1\x8e\xd1\x87\xd0\xb5\xd0\xbd',
            '\xd0\x9b\xd0\xb5\xd1\x87\xd0\xb5\xd0\xbd\xd0\xb8\xd0\xb5' % ('\xd0\xa0\xd0\xb5\xd0\xbc\xd0\xbe\xd0\xbd\xd1\x82', msg),
            'yellow'])
PlayerAvatar.showMessageRepair = showMessageRepair
def findKit(self, nameKit):
    if self.getSlotEquipmentInfo(3) == nameKit:
        return 3
    if self.getSlotEquipmentInfo(4) == nameKit:
        return 4
    if self.getSlotEquipmentInfo(5) == nameKit:
        return 5
    return 0
PlayerAvatar.findKit = findKit
def getSlotEquipmentInfo(self, slotID):
    (compactDescr, quantity, time) = self._PlayerAvatar__equipment[slotID]
    if quantity < 1:
        return 'unknown'
    artefact = vehicles.getDictDescr(compactDescr)
    if 'repairkit' in artefact.tags:
        return 'repairkit'
    if 'medkit' in artefact.tags:
        return 'medkit'
    if 'extinguisher' in artefact.tags:
        return 'extinguisher'
    return 'unknown'
PlayerAvatar.getSlotEquipmentInfo = getSlotEquipmentInfo
Andru
Спасибо большое!!
Andru
kise97
Andru кривой у вас декомпилятор
А нельзя у вас попросить ссылочку где качать декомпилятор? Я пользуюсь Uncompile2 и у меня ничего не выходит
kise97
Andru
pycdc
Andru
kise97
pycdc
Нашел только исходники. Не охото ставить визуалы и т.д , если у тебя есть уже скомпилированый проект, дай пожалуйста
kise97
У меня линукс
Andru
kise97

Не могли бы вы декомпилировать 5 файлов?
Поставил визуал студию 2008 ,проект не собирается пишет ошибку. С 2010 и 2012 такая же проблема,,
Если можете мне помочь ,напишите пожалуйста мне на почту, я вам перешлю архив. Заранее спасибо!
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